First of a set of mood environment concepts for the sewer systems for the Independent game project Iberia: Death Below.
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These concepts are an exploration of the Horizon Society's dwellings in the sewer systems of Provencia.
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The scene was created within Blender, using a combination of simple meshes and some assets from Kitbash3D and Megascans. I wanted to try out environmental concept techniques, leveraging my environment modeling experience to try and quickly assemble a scene that could then be painted over to create an interesting concept piece.